Fall Season
$100Preseason begins the week of Sept. 8 (no games Labor Day, Sept. 7). Fall Break, Oct. 11–17, pauses all practices and matches for one week. Playoffs run Nov. 16–Dec. 4; championships are the week of Dec. 7. See the full schedule ↓
Scholastic esports turns a passion students already have into a coached, accountable team experience built around communication, strategy, leadership, technology, and school pride.
Fall and Spring are separate competitive seasons. Students practice, prepare with teammates, play scheduled opponents, and work toward a playoff berth under school supervision and a shared Code of Conduct.
Preseason begins the week of Sept. 8 (no games Labor Day, Sept. 7). Fall Break, Oct. 11–17, pauses all practices and matches for one week. Playoffs run Nov. 16–Dec. 4; championships are the week of Dec. 7. See the full schedule ↓
The $100 activity fee and signed student/parent Code of Conduct are required for each season. The form is available during activity payment.
Practices and matches run Monday through Thursday. Fridays are always off. Here's exactly when each Fall 2026 team practices and plays.
| Day | Official match day | School practice plan |
|---|---|---|
| Monday | Overwatch · Chess · Pokémon UNITE | Splatoon 3 + Mario Kart. Staggered blocks let Nintendo players who do both attend both. |
| Tuesday | Splatoon 3 | Marvel Rivals + Smash Ultimate + Chess. Marvel/Smash are staggered for anyone rostered in both. |
| Wednesday | Super Smash Bros. Ultimate | Overwatch + Pokémon UNITE + Rocket League. Keeps Overwatch and Marvel on different days. |
| Thursday | Marvel Rivals · Mario Kart · Rocket League · Madden | No required school practice. Madden is a home match — players practice independently. |
| Title | Practice | Match | Team size | Device | Where |
|---|---|---|---|---|---|
| Overwatch | Wed | Mon | 5 | PlayStation | School |
| Marvel Rivals | Tue | Thu | 6 | PlayStation | School |
| Smash Ultimate | Tue | Wed | 3 | Own or school Switch | School |
| Mario Kart | Mon | Thu | 4 | Switch / Switch 2 | School |
| Pokémon UNITE | Wed | Mon | 4 | Switch / Switch 2 | School |
| Splatoon 3 | Mon | Tue | 4 | Switch / Switch 2 preferred | School |
| Rocket League | Wed | Thu | 2v2 / 3v3 | PlayStation | School |
| Chess | Tue | Mon | Solo | School PC | School |
| Madden NFL | — | Thu (home) | Solo | Any system | Home |
Roster rule: a title only runs if enough students are available for a full team or entry. Multi-title players may use staggered blocks inside a practice day. Chess Solos is recreational and has no playoffs or championship.
Our lineup spans strategy, sports, racing, fighting, and team-based games. Students can identify the title and role that best fits their skills, interests, and preferred style of teamwork.
Participation matters. Some titles require a complete roster. A game may not be offered every season when there are not enough eligible players to field a full team.
Equipment depends on the game. Ponderosa provides internet at school and has PlayStations, Switch 2 systems, and PCs available, but every player must also be prepared for the platform, account, game license, and home connection required by their team.
Students competing in Mario Kart, Pokémon UNITE, Splatoon 3, or Super Smash Bros. must bring a personal Nintendo Switch 2 for play at school and have it available for matches at home.
Each League player needs a personal Windows PC or Mac capable of running the current game, a Riot account, and dependable home internet.
School internet is provided. Students still need stable home broadband in case snow, a school closure, or another schedule change moves practices or matches online. Wired Ethernet is strongly recommended when possible.
| Game | Program platform | Student preparation |
|---|---|---|
| Mario Kart 8 Deluxe | Switch 2 required | Personal Switch 2, Nintendo Account, own copy of the game, Nintendo Switch Online, controller, and home internet. |
| Pokémon UNITE | Switch 2 required | Personal Switch 2, account, free game download, controller, updates, and home internet. A paid Nintendo Switch Online plan is generally not required for this free-to-play title. |
| Splatoon 3 | Switch 2 required | Personal Switch 2, Nintendo Account, own copy of Splatoon 3, Nintendo Switch Online, controller, and home internet. |
| Super Smash Bros. Ultimate | Switch 2 required | Personal Switch 2, Nintendo Account, own copy of the game, Nintendo Switch Online, compatible controller, and home internet. |
| League of Legends | Windows PCMacPlayed at home | Personal compatible computer, Riot account, free game download, headset, current updates, and reliable home internet. |
| Madden NFL | PS5Xbox Series X|SWindows PC | Own the league's current Madden edition on the assigned platform, maintain an EA account, and have the required console online membership for paid online play. Platform must match the season's league rules. |
| Marvel Rivals | PS5Xbox Series X|SWindows PC | Free game download, publisher/platform account, compatible controller or computer, headset, updates, and internet. |
| Overwatch | PlayStationXboxWindows PC | Free Overwatch 2 download, Battle.net/platform account, compatible controller or computer, headset, updates, and internet. |
| Rocket League | PlayStationXboxWindows PC | Free game download, Epic/platform account, compatible controller or computer, updates, and internet. |
| Street Fighter 6 | PS5Xbox Series X|SWindows PCSwitch 2 | Own the game on the assigned league platform, have a compatible controller, platform/publisher account, required online membership, and internet. |
| College Football | PS5Xbox Series X|SEdition dependent | Own the exact season edition on the assigned platform, maintain an EA account, and have the required console online membership and internet. Platform support can change with each annual release. |
| Chess | PC or MacBrowser | Compatible computer or approved device, league chess account, current browser, and internet. No console membership is needed. |
The standard U.S. individual plan is currently $19.99 per year before tax; a family plan is $34.99 per year. It is needed for online play in paid Nintendo titles used by the program. Check Nintendo's current plans.
Most purchased PS4 and PS5 games require PlayStation Plus for online multiplayer. Most free-to-play games do not. The Essential tier includes online multiplayer; pricing and plan terms can change. Check PlayStation's current plans.
Paid Xbox games require a Game Pass plan that includes online console multiplayer. Free-to-play online games can generally be played without a paid membership. Check Xbox's current plans.
The assigned device and game edition • a personal or licensed copy of each paid game • the student's game and platform accounts • any required online subscription • a compatible controller, keyboard/mouse, and headset • enough storage for updates • reliable home internet and, when possible, an Ethernet cable or adapter.
Please ask before buying. Game editions, supported platforms, cross-play rules, subscription prices, and league requirements can change. The coach will confirm the exact platform for each roster. Platform guidance is based on current publisher information and PlayVS high-school title listings.
Ponderosa students compete in a statewide field and have built a sustained record of success.
The value is not simply the game. It is the structure surrounding it: teammates, adult mentorship, scheduled practice, academic and behavior expectations, shared goals, feedback, and meaningful responsibility.
Esports often reaches students who have not joined traditional activities. Gaming becomes a supervised, face-to-face team experience where students form friendships, represent their school, and discover that their strengths matter.
Players coordinate roles, share information, adjust strategy, support teammates, and learn that a well-communicating team can outperform stronger individuals.
Captains, mentors, analysts, broadcasters, technicians, and organizers practice reliability, teaching, composure, and service.
Hardware, networking, troubleshooting, streaming, data analysis, production, cybersecurity, and game design become real areas of exploration.
Coached competition teaches students to manage frustration, review mistakes without blame, adapt plans, and improve through deliberate practice.
Students can meet Ponderosa’s lettering requirements and earn an esports letter multiple times—an achievement that belongs on transcripts, résumés, and college applications.
Approximately 180 Colorado high schools compete. Unlike many traditional sports split into classifications and divisions, scholastic esports competes in one broad statewide league.
That means a Ponderosa roster can face programs of every size. Reaching the playoffs requires sustained performance through a deep and varied field—making 12 consecutive playoff seasons an especially meaningful accomplishment.
College esports includes varsity teams, clubs, junior colleges, recruiting profiles, academic programs, and operational roles. Scholarships are competitive and never guaranteed, but organized high-school experience gives students verified results, coach references, leadership stories, and portfolio material.
NACE reports more than 260 colleges and universities in the U.S. and Canada with esports scholarship opportunities. Awards range from book stipends to larger tuition packages.
The announced 2026 national competition included more than $50,000 in higher-education scholarship prizes across multiple game titles.
A 2025 PlayVS partnership with RPI and Epic Games offered a combined $300,000 in RPI-specific Rocket League scholarship prizes—an example of how large individual opportunities can become.
From the Ponderosa lab to live championship stages and recruiting events, esports gives students a place to compete, travel, represent their school, and build memories with teammates.








The student completes the online registration using a school Google account. Families then complete payment and the Code of Conduct for the selected season.
Go to the student registration page and review the season information.
The student signs in with their @s.dcsdk12.org Google account to verify identity.
Provide contact details, shirt and Crocs sizes, device MAC address, and game interests.
Pay the $100 seasonal activity fee and sign the student/parent Code of Conduct available during payment.
Join the program Discord and follow coach communication about rosters, practice, and game days.
A quick reference for the details that come up most during the season.
Esports is a sport, and attendance is mandatory — many teams don't have backup players, so missing a match can mean forfeiting the game. CHSAA eligibility rules apply: students must be passing at least 5 classes to play. Dropping below that can cost a week of eligibility and put the team into a forfeit situation. Grades are #1.
Practices run until 4:30 PM. Games usually begin between 4:00–4:30 PM and continue until complete — plan a ride around the actual finish time, not the start time. For state tournaments, the district does not provide bus transportation; students and families are responsible.
Discord is the primary student channel — schedule changes, reminders, and team information are posted there, so students must check it regularly. Dr. Cross also sends a parent email each week as time permits. Current standings: drcross.org/esports/scoreboard.html.
Rain, snow, or shine — if school closes for snow, esports still plays. Students compete from home and communicate through Discord unless the coaches announce otherwise.
Students can letter by combining participation, skill, leadership, and service — playing 8 games across two seasons and meeting program expectations. Credit can also come from a leadership/coaching role, broadcasting 5+ games, technology setup for 8+ games, or marketing/social media support across 8 games.
Support the program's single fundraiser through MySchoolBucks — recent donations funded new monitors, Switch 2 docks, headphones, a streaming system, and PlayStations for Marvel Rivals and Overwatch. Snacks are always welcome, and families can help build the homecoming float.
Register at esports.drcross.org. Season fee is $100 through MySchoolBucks. Questions: Dr. Cross or Mr. Cross, Room 162.
A responsible program balances competition with academics, health, conduct, and realistic expectations.
Students are already interested in gaming. Scholastic esports moves that interest into a scheduled, supervised team with coaching, accountability, communication, and clear stopping times.
Not always. Teams value communication, attendance, coachability, composure, and reliability. Programs also need analysts, broadcasters, designers, technicians, and leaders.
No. Some titles require a full roster. Offerings depend on eligible participation numbers and league scheduling.
No. Most awards are partial and competitive. Strong academics, conduct, teamwork, rank, leadership, and program fit all matter.
Healthy esports should protect sleep, include movement breaks, teach ergonomics and hydration, set reasonable practice limits, and keep academics first.
Yes. Students who meet Ponderosa’s participation, varsity, leadership, broadcast, technical, or marketing requirements can earn an esports letter—and can letter multiple times.
Whether a student wants to compete, lead, broadcast, troubleshoot, design, analyze, or simply find a team, Ponderosa esports offers a place to begin.